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Call of Duty: Modern Warfare 4 Wiki

La guía prelanzamiento definitiva de Campaña, Multijugador y DMZ — basada en información oficial hasta junio de 2026.

Lanzamiento

Oct 23, 2026

Desarrollador

Infinity Ward

Modos

Campaign · MP · DMZ

Plataformas

PS5 · Xbox · PC · Switch 2

Resumen

Tres modos principales al lanzamiento. Integración de Warzone en Temporada 01.

Call of Duty: Modern Warfare 4 is Infinity Ward's next chapter in the rebooted Modern Warfare series, launching worldwide on October 23, 2026. The game delivers a cinematic Campaign, grounded Multiplayer, and a fully realized DMZ extraction mode — all on current-gen platforms only.

War erupts on the Korean Peninsula as North Korea launches a full-scale invasion. A young South Korean squad fights on collapsing front lines while Captain Price wages a personal war from the shadows. As Price's off-book mission collides with invasion forces, the conflict spreads beyond anyone's control.

Modern Warfare 4 pushes the series into darker territory where consequence and escalation bring long-running storylines to an emotional breaking point. Multiplayer emphasizes precision gunplay and fluid movement without the omnimovement of recent Black Ops titles.

Standard Edition

$69.99 USD

Vault Edition

$99.99 USD

Launch Maps (6v6)

12 Core Maps

Launch Weapons

24 Primary · 8 Secondary

Launch Platforms

  • PlayStation 5
  • Xbox Series X|S and Xbox on PC (Play Anywhere)
  • PC via Battle.net, Steam, and Xbox on PC
  • Nintendo Switch 2 (native, preorders later in 2026)

What Makes MW4 Different

  • Ballistic Authority — no weapon bloom, shots land where you aim
  • Grounded movement with smoother mantling, sliding, and ledge hanging
  • Traditional Create-a-Class with pick-3 Perks and Gunny AI loadout assistant
  • Kill Block — dynamic map with 500+ modular configurations
  • DMZ returns as a standalone third mode with dynamic weather and objectives

Ediciones y Precompra

Toda edición incluye acceso anticipado a la beta. Precompras digitales desbloquean la skin Hunter Killer al instante.

Modern Warfare 4 offers two digital editions at launch: Standard and Vault. Physical Standard Editions are available on Xbox Series X and PlayStation 5 through select retailers. The Vault Edition is digital-only and cannot be upgraded from a physical copy.

Eligible players who own and have played a qualifying Call of Duty title (2019 or later) on the same platform account receive a 10% Loyalty Discount on the Vault Edition pre-order through October 23, 2026.

Standard vs Vault Edition Comparison
Feature Standard Vault
Full base game Yes Yes
Open Beta Early Access Yes Yes
Hunter Killer Operator Skin Digital only Yes
Hostile Alliance Operator Pack (Price, Valeria, Ghost, Blix) No Yes
Special Forces Operator Pack (UK, DE, FR, KR voices) No Yes
Signature Weapon Collection (5 blueprints) No Yes
One Season of BlackCell Battle Pass No Yes
DMZ Deployment Bonus No Yes
Vault Edition Upgrade available Yes ($30) N/A

Open Beta Early Access Steps

  • Pre-order or pre-purchase any edition on a supported platform
  • Digital editions: automatically registered — no code required
  • Physical editions: redeem Beta code from retailer at callofduty.com/redeem
  • Minimum Beta duration is 2 days; timing subject to change

Qualifying Titles for 10% Vault Loyalty Discount

  • Call of Duty: Modern Warfare (2019)
  • Call of Duty: Modern Warfare 2 Campaign Remastered
  • Black Ops Cold War, Vanguard, Modern Warfare II, Modern Warfare III
  • Black Ops 6 and Black Ops 7
  • Must pre-order on the same platform account where you played a qualifying title

Guía de Campaña

Juega como Private Park — un soldado surcoreano en su primer combate real.

The Modern Warfare 4 Campaign drops players into a darker, more dangerous world. Following the events of Modern Warfare III, Captain Price is now an outlaw hunted by those he once trusted, leading to a direct conflict with Ghost.

You experience the war through Private Park and his squad on the Korean front lines, while Price's shadow operations unfold across the globe. When these storylines collide, the invasion escalates beyond conventional warfare.

Confirmed Campaign Locations

  • Korean Peninsula — trench warfare on the collapsing front
  • New York — close-quarters urban combat
  • Paris — high-speed vehicle chases
  • Mumbai — SAS night raids
  • Occupied territories — city-wide assaults to reclaim ground

Campaign Tips (Pre-Launch)

  • Expect slower, tactical pacing compared to Multiplayer — lean into cover and positioning
  • Story threads from MW (2019) through MWIII converge; recap key events if returning after a break
  • Difficulty settings and accessibility options expected at launch — check settings before your first mission
  • Campaign is fully offline-capable unlike Multiplayer and DMZ

Guía Multijugador

Ballistic Authority: sin bloom, sin adivinanzas. Cada disparo cuenta.

Multiplayer launches day one with grounded, precise combat. Infinity Ward rebuilt recoil, convergence, and weapon handling so your input directly reflects on screen. Depth of field and VFX were refined to improve enemy visibility during firefights.

At launch, 12 core 6v6 maps span visually distinct global locations, each with custom infil animations. Dedicated Gunfight maps, multiple Big War maps for large-scale vehicle combat, and the new Kill Block mode round out the launch offering.

Core 6v6 Maps

12

Primary Weapons

24

Secondary Weapons

8

Kill Block Configs

500+

Kill Block — Dynamic Training Facility

  • Set inside the Westbridge Training Facility
  • Map reconfigures between rounds using modular sections
  • Supports 3v3 and 10v10 Gunfight at launch; more modes planned
  • New sections and configurations added during live seasons

Map Categories at Launch

  • 12 Core Maps — standard 6v6 playlists
  • Gunfight Maps — fast-paced small-team combat
  • Big War Maps — large-scale infantry and vehicle warfare based on Campaign locations
  • Kill Block — round-based adaptive layout

Gunplay Fundamentals

  • Weapon bloom removed — hip-fire hits where you aim
  • Ballistic Authority unifies ADS, camera, FOV, and target alignment
  • Recoil patterns rebuilt for predictable, skill-based control
  • Gunsmith attachment tiers based on available slots per weapon

Movimiento y Disparos

Más fluido que MWII, más realista que el omnimovement de Black Ops.

After Modern Warfare II feedback about clunky mantling and restricted movement, Infinity Ward rebuilt core movement systems from the ground up. MW4 does not include Black Ops 6/7 omnimovement (wall jumps, omnidirectional dives). Instead, it focuses on fluid, realistic traversal.

Tactical Sprint returns, but animations were weighted and smoothed so movement feels like an extension of your control — not a mechanic that fights you.

New & Improved Movement Techniques

  • Mantle while sliding — maintain momentum through vertical obstacles
  • Supine Slide — slide on your back and finish in prone position
  • Improved ledge hanging, climbing, and jumping
  • Slide cancel returns with quicker, smoother slide animations
  • Slide-to-mantle chains for uninterrupted route flow

Transitioning from Other CoD Titles

  • From MWII: expect noticeably smoother mantling and less input delay on climbs
  • From Black Ops 6/7: remove omnimovement habits — no wall jumps or omni-slides
  • Focus on positioning and gunfight timing over raw movement tech
  • Use Private Matches and Beta to drill slide-mantle routes before launch

Clases y Progresión

Perks clásicos de 3. Gunny AI crea clases meta rápidamente.

Create-a-Class returns to a familiar layout after MWII's complexity frustrated players with limited post-match editing time. Each loadout lets you customize Operator, weapons, equipment, and killstreaks independently.

Gunny is an AI-assisted loadout builder that helps you assemble effective, meta-compatible builds quickly — ideal when you want to play the game, not the UI.

Create-a-Class Structure

  • Primary and Secondary weapon slots
  • Tactical and Lethal equipment
  • Pick 3 Perks per loadout (simplified from MWII)
  • Killstreaks configurable per class
  • Operator appearance customization

Gunsmith & Progression

  • Attachment unlock tiers tied to weapon level
  • Blueprint and camo progression through seasons
  • Vault Edition Signature Weapon Collection available at launch
  • BlackCell Battle Pass content starting Season 01

Using Gunny Effectively

  • Open Gunny after a frustrating match to rebuild around your playstyle
  • Specify preferred engagement range (CQB, mid, long) for tailored suggestions
  • Use Gunny as a starting point, then fine-tune attachments in Gunsmith
  • Experiment in Private Matches before taking new builds into ranked

Guía de Extracción DMZ

Despliega solo o en escuadra. Cada extracción es una nueva historia.

DMZ returns as Modern Warfare 4's third core mode — a high-stakes extraction experience separate from traditional Multiplayer. You operate as an off-the-books asset recovering advanced military technology from a volatile exclusion zone.

Conditions shift constantly: dynamic weather, roaming hostile AI, military objectives, and player-driven encounters shape each deployment. Loot, fight, negotiate, betray rivals, and extract before the zone overwhelms you.

Full DMZ gameplay details are scheduled for reveal on June 7, 2026. Vault Edition owners receive additional content via the DMZ Deployment Bonus.

Core DMZ Loop

  • Deploy solo or with a squad into the exclusion zone
  • Complete contracts and secure high-value loot
  • Manage risk vs reward as you push deeper
  • Extract successfully to keep gear and progress
  • Death means losing non-insured equipment

Dynamic Elements

  • Changing weather affecting visibility and tactics
  • Shifting military objectives across the map
  • Hostile AI forces patrolling points of interest
  • Player encounters — cooperate, negotiate, or engage
  • Escalating difficulty the deeper you push

Plataformas y Requisitos

Multijugador y DMZ requieren conexión continua por streaming de texturas.

Modern Warfare 4 is built exclusively for current-gen platforms. Last-gen PlayStation 4 and Xbox One are not supported. PC players need TPM 2.0 and Secure Boot enabled.

Split-screen multiplayer is available on Xbox Series X|S and PlayStation 5. Console players need PlayStation Plus, Game Pass Essential, or Nintendo Switch Online for online modes.

Platform Requirements Summary
Requirement Details
Internet for MP/DMZ Required — texture streaming across all modes including Private Matches
Campaign offline Playable without persistent connection
PC security TPM 2.0 and Secure Boot required
Split-screen Xbox Series X|S and PS5 only
Phone verification Mobile number linked to Activision account may be required
Banned accounts Permanently banned Activision IDs from MW2019+ may be ineligible

PC Features

  • DLSS 4.5 and multiple upscaling options
  • Frame generation support
  • Expanded graphics settings for competitive play
  • Available on Battle.net, Steam, and Xbox on PC

Nintendo Switch 2

  • Native development by Infinity Ward and Digital Legends
  • Preorders coming later in 2026
  • Full Campaign, Multiplayer, and DMZ at launch

Hoja de Ruta

Beta abierta antes del lanzamiento. Warzone en Temporada 01.

Modern Warfare 4's live service roadmap begins with a pre-launch Open Beta for all pre-order holders, followed by global launch on October 23, 2026. Call of Duty: Warzone integration arrives in Season 01 after launch.

Kill Block, seasonal Battle Pass content, and additional maps and weapons will expand throughout live seasons. Infinity Ward's From the Ward series continues to reveal systems in depth leading up to launch.

Key Dates (Official)

  • May 28, 2026 — Pre-orders live on PC, PS5, Xbox Series X|S
  • June 7, 2026 — Full DMZ gameplay reveal
  • Pre-launch — Open Beta with Early Access for pre-orders
  • October 23, 2026 — Global launch
  • Season 01 — Warzone integration and BlackCell Battle Pass

Post-Launch Content Expectations

  • Seasonal maps and weapons added to Multiplayer playlists
  • Kill Block new modular sections each season
  • DMZ contracts, zones, and events expanded over time
  • Warzone content cross-over with MW4 operators and weapons

Preguntas frecuentes

¿Cuándo sale Modern Warfare 4?

Call of Duty: Modern Warfare 4 se lanza mundialmente el viernes 23 de octubre de 2026 en PS5, Xbox Series X|S, PC (Battle.net, Steam, Xbox PC) y Nintendo Switch 2.

¿Necesito internet?

Multijugador (incluidas partidas privadas) y DMZ requieren conexión continua por streaming de texturas. La campaña se puede jugar sin conexión.

¿Tiene omnimovement?

No. MW4 no incluye el omnimovement de Black Ops 6/7. El movimiento es realista con mejor deslizamiento y Supine Slide.

¿Qué es Ballistic Authority?

Ballistic Authority es el sistema unificado de disparos de MW4. Elimina el bloom y alinea ADS, cámara, FOV y retroalimentación.

¿Cómo obtengo acceso anticipado a la beta?

Precompra cualquier edición. Las digitales se registran automáticamente. Las físicas incluyen código en callofduty.com/redeem.

¿Puedo mejorar Standard físico a Vault?

No. Solo la edición digital Standard puede mejorarse a Vault.

¿Tiene pantalla dividida?

Sí, en Xbox Series X|S y PS5.

¿Cuándo se integra Warzone?

La integración de Warzone llega en la Temporada 01 tras el lanzamiento del 23 de octubre.